Sunday, May 18, 2008

Castle Crashers is done! Now we wait...

Castle Crashers is finished! Well, sort of - Bohemoth have sent off the game to be tested rigorously by the Microsoft QA team to make sure everything is working, all the text is correct in all the languages, make sure the game doesn't suddenly crash all of a sudden. It takes a while, and considering the amount of stuff this game appears to have, it may take a little while longer than, say, a SEGA Classics game.

From their blog:
I feel really great about how the final product has come out after playing through a few times last night. I’m very proud of what our team was able to accomplish. This game is undoubtedly the largest 360 XBLA game that has any kind of story; Large in scope, takes hours and hours to go through with your buddies. Lots of little treasures and secrets hiding around the levels, many unlockable characters all with a different feel, and lastly, no real weak spots in the game that I can foresee haunting me for the rest of my life. :)

Now before anyone goes to turn on their 360 to give it a look please note that it takes a couple months at the very least from this point. It has to go through all the required hoops of certification/final testing & all that jazz before it will actually become available on the service. Because of this, amongst other things, there is no actual release date that we can give anyone right now. However I have to say it’s a good feeling know that the crashers are working their way into the world as you are reading this, isn’t it?
Along with this new update are 3 new screenshots of the game showing off some of the selectable characters available to the player - including Bear, Thief and Perwinkle Knight!

The Behemoth have been updating each week with an additional character - I keep forgetting to update about it. This week had a new Animal Orb - which provide your player with new enhancements. This one is the Cardinal!

Click here for the new images of the game!

Source: The Behemoth Blog

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