Wednesday, January 30, 2008

Metanet answer your questions on N+

The guys and gals over at Metanet Software have updated their IGN blog with a whole slew of mailbag Q&A, including notes on their XBLA, DS and PSP releases.

"Both versions of N+ feature different modes of multiplayer, a built-in level editor and all new levels. The version for Xbox360 LIVE! Arcade was developed by Slick Entertainment. We produced/published it ourselves (and made all the non-SUBLiME levels, including the incredible multiplayer levels), and our main goal was to make it feel very true to the original N in terms of gameplay and intensity. Anyone who was really into the original will definitely not be disappointed by this version; we spent a lot of time making sure it felt just right. The injection of nuanced, next-gen upgrades to physics, graphics, and sound, and a whole whack of intense bug-fixes really add the plus.

N+ for DS/PSP was developed by Silverbirch Entertainment, and produced/published by Atari. We did the single-player level design and “consulted” – basically reviewing each build and writing down all of our suggestions/comments. This version differs slightly from the original -- it’s very similar, however there are differences in terms of aesthetic and the feel of the physics. For instance the lowered screen resolution meant that the player couldn’t be expected to make super-fine-grain adjustments to their position, so there were adjustments made to account for that.

Both versions can be said to be interpretations of two common themes: “N” and “awesome.” "

Check out the whole article for their views on the different versions, and how they intend to distribute their next ideas.

Source: N+ - Mailbag @ IGN

No comments: